![]() ![]() Fire is known to harm this healing process, so be warned that flaming attacks will cause more damage to units with Regeneration.Ĭharacter Abilities Active Abilities ▲ Regeneration: Regeneration allows a unit to heal while in battle.This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area. ▲ Anti-Infantry: Anti-infantry units have an advantage against targets that are smaller than a horse.▲ Armoured: Armoured units can block damage from any source apart from Armour-Piercing damage.In battle, the self-styled Goblin King often rides with his attendants upon a chariot suitably sized for his expansive proportions, charging into battle with devasting momentum only achievable due to his obscene weight. ![]() In the past, Grom’s Waaagh! had seen hundreds of different Greenskin tribes flock to his standard, held aloft by his Night Goblin standard-bearer, Niblet. Following countless successful raids across the Old World, his grandiose reputation has grown as much as his bloated frame. ![]() It is said that Grom has not seen his legs since consuming the foul meat, yet his frightening size means that he no longer needs to and can, instead, order others to see them for him if he wishes. ![]() His prodigious size was caused by him once having consumed a portion of uncooked Troll meat, an act of gluttony that means he must relentlessly eat copious amounts of food to keep constantly digesting the regenerating flesh lest his massive, protruding belly eventually bursts. Grom the Paunch is a huge and powerful lump of a Goblin Warboss, a superlatively-sized individual whose looming presence and ferocity make him a living god amongst other Goblins. ![]()
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